Mother of Nephilim


Essence: Questing

Nature: Rebel

Demeanour: Bravo

Attributes: Str 2, Dex 2, Sta 2, Cha 3, Man 4 (double-talk), App 1, Per 5 (intuitive), Int 3, Wit 2

Abilities: Academics (Medieval History) 2, Academics (Theology) 1, Brawl (Wu-Chi) 3, Cosmology 4 (Malfeas), Culture (Asian) 1, Dodge 1, Drive 2, Fortune Telling 2, Intuition 2, Intimidation 2, Lore (Umbrood) 3, Meditation 3, Occult 3, Sense Deception 2

Backgrounds: Arcane 1, Dream 2, Familiar 2, Sanctum 2

Spheres: Forces 2, Prime 2, Spirit 4, Time 3

Specialty Foci: unknown

Unique Foci: none

Arete: 4

Willpower: 5

Resonance: unknown

Quintessence: 2

Paradox: -

Merits: -

Flaws: Allergy (dust), Dark Fate, Intolerance (Christians)

Investments: Body Armour, Cause Vertigo

Initiative: 4

Attack: Brawl 5/2B, Glock 9mm 2/4L

Defense: Dodge 3, Soak 2B

Move: Walk: 7 yds, Jog: 14 yds, Run: 26 yds/13 yds


Born Ethel Boswell, a child of Salford’s Ordsall district, Moonbeam’s childhood was one of inner city squalor, with little hope or chance of escape in sight. Garnering a meagre three O-levels (funnily enough, she failed Theology,) her career began as a barmaid at the Ordsall Community Centre.

In her heart she knew that there was more out there waiting for her. She was spotted dancing at the local disco (a dive by the name of Roxy’s) by a “talent-scout” and offered a job as a dancer at Manchester’s premier nightspot: The Hacienda. She snapped up the opportunity, hearing the call that drew her eagerly away from her bedsit in her Mum’s basement. The job at the Hac was no prize, but more a signpost, a waystation on the road to thunder that Ethel could hear in the distance.

Somewhere along the line Baz came into the picture. Traveller, dreamer and self-confessed ecoterrorist, Baz gave Ethel a hook on which to hang her urges. He was an idiot, totally lost in his own dream-world, but he taught her one thing: that there were lives to be lived beyond the boundaries of normal society.

Baz gave context to something else as well – Ethel’s certainty that she was watching over her. Her grandmother. Sometimes, it was as if Ethel could talk to her. Baz spoke of leylines and afterlives, of spirit-worlds and witch-wars. He gave Ethel a new name – Moonbeam – one that Ethel embraced without irony. Let Baz have his idiocies. Moonbeam was filled with a silent conviction pushing her towards the esoteric, the certainty that her grandmother is with her still, a ghost in her shadow. Baz talks about other spirits, as Moonbeam is were a lure to the ethereal. For Moonbeam, it is all further proof of the glorious storms that lie ahead.


The Secret Garden logarium